|
| |
|
Redcoder 2.0
This is an Help tool for Games
Mactivity's CD-ROM nr 10 advice: This application did
run on a b/w 68030 processor under System 7.1. It was
also tested on a big ColorScreen of a PowerMacintosh
running system 7.1.2. The game did NOT run on a Quadra
with 68040 processor and a 13 inch Color Screen and
System 7.1.
Redcoder 2.0 is a greatly improved version of Redcoder
1.0. The most important additions are:
- Features textual view windows displaying the contents
of the core.
- Supports the proposed ICWS '94 standard by incorporating
the pMARS assembler.
- Can use various different core patterns to display
in the core window.
Before starting: Before you start using Redcoder you
should already know what Core War is and know the Redcode
language. The information below assumes some knowledge
of these things. To find out about Core War, ftp to
soda.berkeley.edu and check out the "/pub/corewar"
directory. It holds tutorials on Redcode, lots and
lots of example fighters, other Core War simulators
for many different operating systems, archives of newsgroup
discussions and other goodies. Getting started: When
you open Redcoder, you should get a dialog box which
asks you to choose a fighter list to open. An existing
fighter list called "Fighter Examples" comes
with this release (in the "Fighters" folder),
so you should open it to try Redcoder out. You can
also create a new, empty fighter list at this stage.
Three windows should appear when you open a fighter
list. These are the Status window, the Core window
and the fighter list window. The status window shows
information about the current state of progress of
a battle; the Core
window shows the contents of the core in a graphical
format; and the fighter list contains a list of fighters
which you can load into the core. Select a fighter
from the fighter list such as "Redcoder Title"
by clicking on it. Then choose "Load Fighter"
from the "Fighter" menu to load the fighter
into the core. Choose "Go" from the "Core"
menu to start the fighter running.
| 
|
Back to the Computer Games Index |
| |  | |
Gestüt Sonnenhof Pferde, Hengste, Zuchtstuten und Fohlen in Belgien Neon Bischoff Leuchtreklamen und Werbemittel vom Fachmann aus Eupen PTS - Technische Übersetzer Übersetzungen Deutsch, Französisch, Englisch, Niederländisch, Italienisch, Spanisch, Russisch Hotel Restaurant Rittersprung in Ouren Matrio Group Metal plating, reel-to-reel plating, single-part plating, nano coatings, Die Zukunft Beschützende Werkstätte |